octree
美
英 
- 網(wǎng)絡八叉樹;八元樹;八叉樹結(jié)構(gòu)
例句
Now it isn't hard to see that this cube can be divided into eight smaller cubes , hence the name octree . Take a look at this picture.
現(xiàn)在不難看出這個立方體可以被八等分為八個小些的立方體,所以才叫八叉樹。看看這張圖。
In this paper, octree encoding is described and used for storage and indexing of orebody information.
本文介紹一種八叉樹編碼,并將它應用于礦體信息的存儲和檢索,取得了明顯的效果。
If you have a correct definition of you cube Node it is very easy to create an octree recursively.
如果你正確的定義了你的立方體節(jié)點,那么遞歸地創(chuàng)建一個八叉樹是很容易的。
The basic process of tetrahedral octree spatial decomposition for using directly in finite element analysis is described.
然后在此基礎上詳細論述了正四面體八叉樹法劃分空間、直接生成四面體網(wǎng)絡單元的基本過程。
The index method based on octree and B tree is used to organize the point cloud data.
采用基于八叉樹與B樹相結(jié)合的方法來組織三維點云數(shù)據(jù)。
You could also apply the octree to many other things.
你可以應用八叉樹到很多別的地方。
The filtered data are divided into subdomains using an adaptive octree subdivision method.
然后,用自適應的八叉樹空間劃分方法將降噪后的采樣點數(shù)據(jù)分成小的子域。
The implementation of an octree is very straight forward. I haven't done it myself yet, but I will soon.
實現(xiàn)一個八叉樹是很簡單明了的事情,我還沒有自己做過,但是我不久會做的。
The subdivision algorithm based on tight octree is proposed, whose efficiency is proved in the virtual reality.
針對上述問題,論文提出了基于緊湊八叉樹的剖分方法。該方法在虛擬現(xiàn)實場景中表現(xiàn)了較好的效果。
A new storage structure, named matrix octree, is given out.
本文提出了一種矩陣式八叉樹的存儲結(jié)構(gòu)。
An octree is actually nothing more then a data structure.
一個八叉樹實際上就是一個數(shù)據(jù)結(jié)構(gòu)。
By using the octree, a surface reconstruction algorithm based on space segmentation is presented.
三叉樹算法利用空間分割技術,旨在通過計算機仿真技術模擬實際的集裝箱裝載過程。
Absrtact: It is an excellent way to use octree for representing three- dimensional(3D) space.
摘要:八元樹是一種優(yōu)秀的三維空間表示方法。
It is an efficient way to use octree for 3D reconstruction.
利用八元樹進行物體的三維重是一種十分有效的方法。
The data structure of Octree is used widely in surface reconstruction.
八叉樹是三維數(shù)據(jù)建模中應用較為廣泛的數(shù)據(jù)結(jié)構(gòu)。
In this paper, The cell of Triangular Meshes, for example vertex, line, face, is stored using Octree.
本文提出使用八叉樹來存儲三角網(wǎng)格中的點、線、面等圖元。
The improvement of octree model and its entity representation
八叉樹模型的改進及其實體表示方法
Study of Improvement of Ray Casting Volume Rendering Algorithm Based on Linear Octree Structure
基于線性八叉樹的光線投射體繪制算法改進研究
Out-of-core Octree for Building Topology of Huge Point Cloud
基于外存的點云拓撲結(jié)構(gòu)建立的八叉樹算法
Quick Encoding Compression Algorithm of Octree for Modeling Three Dimensional GIS
用于建立三維GIS的八叉樹編碼壓縮算法
Multi-resolution Octree Data Structure Theory Research and Application
多解析度八叉樹數(shù)據(jù)結(jié)構(gòu)理論探索與應用
Research on Large Virtual Octree Model for True Three Dimensional Geo-Science Modeling
面向真三維地學建模的海量虛擬八叉樹模型研究
Study of virtual octree model for volume data
面向體數(shù)據(jù)的虛擬八叉樹模型研究
An Improved Algorithm for Octree-Based Exact Collision Detection
運用改進的八叉樹算法實現(xiàn)精確碰撞檢測
Operation and Application of Cylindrical Octree Model
柱形八叉樹模型的運算規(guī)則及應用
An Optimized Arithmetic of the Storage and Comeback of Octree
八元樹的存儲與恢復的一種優(yōu)化算法
Optimization Design of Octree Preprocessor in Game Engine
游戲引擎八叉樹預處理算法設計
Fast Volume Rendering Algorithm of Octree Encoded Volume
八叉樹編碼體數(shù)據(jù)的快速體繪制算法
Octree Structure Based Voxelization of Polygonal Meshes
基于八叉樹的三維網(wǎng)格模型體素化方法
An Improved Data Structure for Octree
改進的八叉樹數(shù)據(jù)結(jié)構(gòu)
The Collision Detection Algorithm of Dynamic Octree Based on Multi-view Angle
基于多視角的動態(tài)八叉樹碰撞檢測算法
Geometry Simulation of NC Machining Based on Blending Octree Model
基于混合式八叉樹模型的數(shù)控加工幾何仿真
Geometry simulation of EDM-NC machining based on blending octree model
基于混合八叉樹模型的電火花數(shù)控加工仿真研究
Pressure Model of Soft Body Collision Detection based on Octree
基于八叉樹的軟體壓力模型精確碰撞檢測
Parallel Octree Collision Detection Based on MPI
基于MPI的并行八叉樹碰撞檢測
Research on Octree Spatial Index in 3D-GIS
3維GIS中的八叉樹空間索引研究