renderer
美
英 
- 網(wǎng)絡(luò)渲染器;描繪器;渲染程序
例句
Meaning, when they are created, the renderer knows how much of the background can be seen thru the object.
當(dāng)圖像被創(chuàng)建出來(lái),渲染器會(huì)去判斷這個(gè)物體有多透明,能看到多少后面的背景。
The only constraints are renderer performance and the desire to maintain a clean, easy-to-navigate interface for the end-user.
惟一的限制是呈現(xiàn)程序的性能和要求為終端用戶維護(hù)一個(gè)干凈、易導(dǎo)航的界面。
With a delegated implementation approach, the component delegates to a renderer that does the encoding and decoding.
使用委托實(shí)現(xiàn)方式,組件委托渲染器進(jìn)行編碼和解碼。
You've seen the renderer-specific conversion utilities, as well as the facilities for testing your completed form in a renderer.
還看到了針對(duì)特定呈現(xiàn)工具的轉(zhuǎn)換工具,以及在呈現(xiàn)工具中測(cè)試表單的設(shè)施。
Ray tracing and radiosity are slow processes. Blender can perform much faster rendering with its internal scanline renderer.
光線跟蹤和光能傳遞都是緩慢的步驟。Blender通過(guò)其內(nèi)部的掃描縣渲染器,可以使渲染的速度大大提高。
If you're wondering how the component is associated with the renderer, simply take a look at Figure 6.
如果想知道如何把組件和渲染器關(guān)聯(lián),那么只要看看圖6即可。
Eventually, solutions began to roll out that suggested using JSF PhaseListeners or component Renderers to handle partial page updates.
最終的解決辦法是建議使用JSFPhaseListener或組件Renderer來(lái)處理局部頁(yè)面更新。
Gets or sets a value indicating whether the renderer uses the application state to determine rendering style.
獲取或設(shè)置一個(gè)值,該值指示呈現(xiàn)器是否使用應(yīng)用程序狀態(tài)來(lái)確定呈現(xiàn)樣式。
Use this class to access the renderer of any object, mesh or particle system.
使用這個(gè)類(lèi)可訪問(wèn)任意物體,網(wǎng)格或粒子系統(tǒng)的渲染器。
As you will see below in Listing 16, we use a renderer to customize the data and to color individual items in cells before displaying them.
如您即將在清單16中見(jiàn)到的一樣,我們在顯示數(shù)據(jù)之前使用呈現(xiàn)器定制它,并為單元格中的各個(gè)項(xiàng)著色。
Has this renderer been statically batched with any other renderers?
這個(gè)渲染器有被任何其他渲染器靜態(tài)批處理?
At runtime, the renderer converts the panel definition into the actual user interface, producing the necessary HTML code.
在運(yùn)行時(shí),此呈現(xiàn)器將面板定義轉(zhuǎn)變為實(shí)際的用戶界面,生成所需的HTML代碼。
Instead, they delegate that task to a component created by a renderer.
而是將此任務(wù)委托給由呈現(xiàn)程序創(chuàng)建的組件。
The final piece of a graph is a renderer filter .
圖的最后一部分是輸出程序篩選器。
Box2D is meant to be agnostic of the renderer (graphical visualization).
Box2D注定是不關(guān)心呈現(xiàn)程序(圖形可視化)的。
Otherwise, nothing would be shown on the screen because the SVG renderer does not zoom-in on the area in question.
否則,屏幕上不顯示任何東西,因?yàn)?/c>SVG呈現(xiàn)器不能在當(dāng)前區(qū)域放大。
You would never see this source when developing the form; it's just here to demonstrate a renderer's interpretation of the repeat construct.
開(kāi)發(fā)此表單時(shí)您不會(huì)看到這段源代碼;這里只是為了演示呈現(xiàn)程序對(duì)于repeat結(jié)構(gòu)的解釋。
As previously mentioned, the main thing this renderer does is decode input and encode output.
正如前面提到的,渲染器做的主要工作就是解碼輸入和編碼輸出。
Set additional renderer-specific values into the GlobalContext, where appropriate.
在全局上下文中相應(yīng)地設(shè)置其他特定于呈現(xiàn)工具的值。
Changing the renderer and visual styles for an application.
更改應(yīng)用程序的呈現(xiàn)器和可視樣式。
Each instance of the renderer program fetches a partial scene and builds a finished frame.
渲染程序的每一個(gè)實(shí)例都取得一部分場(chǎng)景并構(gòu)建出一個(gè)完成的幀。
As mentioned earlier, there are basically three types of filters: source filters, transform filters, and renderer filters.
正如前面提到的,基本上有三種篩選器類(lèi)型:源篩選器、轉(zhuǎn)換篩選器和輸出程序篩選器。
Thus, JSF components consist of two parts: the component and the renderer.
因此,JSF組件由兩部分構(gòu)成:組件和渲染器。
Last, the preview pin of the video capture filter is connected to the video renderer.
最后,視頻捕獲篩選器的預(yù)覽針連接到視頻輸出程序。
Problems arise because the XSL-FO renderer has a bunch of blocks to work with and it does not know how they are related to each other.
之所以出現(xiàn)這些問(wèn)題,是因?yàn)?/c>XSL-FO渲染器要處理一長(zhǎng)串塊,但卻不知道這些塊之間的關(guān)系。
The video renderer filter draws the frames to the display by using DirectDraw or graphics device interface (GDI).
視頻輸出程序篩選器使用DirectDraw或圖形設(shè)備接口(GDI)將這些幀繪制到顯示器。
First, on Windows, we use a sandbox that prevents us from displaying windows from our renderer processes.
首先,在windows系統(tǒng)上,我們使用了沙箱阻止了我們從渲染進(jìn)程中顯示窗口。
The renderer converts the values of the component to appropriate markup.
渲染器把組件的值轉(zhuǎn)換成適當(dāng)的標(biāo)記。
The family property shown below is used to associate the Label component with a renderer.
下面顯示的family屬性用來(lái)把Label組件與渲染器關(guān)聯(lián)。
The code for generating the charts is nicely encapsulated in the net. sf. statcvs. renderer package.
生成圖表的代碼被很好地封裝在net.sf.statcvs.renderer包中。
You can override the rendering of the column using a form column renderer.
您可以使用窗體列渲染程序來(lái)重寫(xiě)對(duì)列的渲染。
The main thing the separate renderer has to worry about is decoding (input) and encoding (output).
獨(dú)立渲染器必須考慮的主要問(wèn)題是解碼(輸入)和編碼(輸出)。
Renderer filters accept fully processed data and present it on a monitor or speaker, and they include filters that write files.
輸出程序篩選器接受完全處理的數(shù)據(jù)并在顯示器或揚(yáng)聲器上進(jìn)行呈現(xiàn),它們包括編寫(xiě)文件的篩選器。
You can view the effects of various settings on a particular renderer.
您可以查看各種設(shè)置在特定呈現(xiàn)器上的效果。
Regardless of how you implement your renderer, the most important thing is to make your renderer component based and clean.
不管你是怎么實(shí)現(xiàn)渲染器的,最重要的事情就是讓渲染器組件基本并且明白。
Custom Renderer sample, you can switch between renderers and observe the effects of various settings.
自定義呈現(xiàn)程序示例,可以在呈現(xiàn)程序之間切換并查看各種設(shè)置的效果。
Effects of various settings on a given renderer.
給定呈現(xiàn)器中各種設(shè)置的效果。
Mesh Filter together with Mesh Renderer makes the model appear on screen.
一個(gè)網(wǎng)格過(guò)濾器再加上網(wǎng)格渲染器,使模型顯示在屏幕上。
We modify the current row data object after it gets passed to the item renderer.
我們在當(dāng)前的行數(shù)據(jù)對(duì)象傳遞到項(xiàng)呈現(xiàn)器之后修改它。
The renderer can then stretch the image in a certain way to fit the allotted space.
然后呈現(xiàn)程序可以通過(guò)一定的方式拉伸圖像,以適合指定的空間。