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gamification

gamification

美 [ɡe?m?f?'ke??n]  英 [ɡe?m?f?'ke??n]

  • n.游戲化
  • 網(wǎng)絡游戲化模式;游戲化應用;游戲機制

英漢解釋

n.
1.
游戲化

例句

Gamification -- pronounced "game-if-ication" -- is an attempt to engage customers using techniques glommed from video games.

所謂游戲就是利用視頻游戲借鑒科技手段吸引顧客

Applied to business, gamification promises to make more people buy more products and services, on a repeat basis.

應用商業(yè)游戲目的就是使人們反復購買更多產(chǎn)品服務

Without such structure, we will continue to see cargo cults that inappropriately use techniques, such as gamification .

沒有這樣結(jié)構(gòu)我們繼續(xù)看到技術不合時宜使用比如游戲

Marketers use gamification to sell products and engage customers in more active relationships.

營銷人員利用游戲促銷產(chǎn)品積極主動聯(lián)系顧客

Gamification will accelerate the movement from physical to online solutions.

游戲加速物理運動轉(zhuǎn)變在線解決方案進程

But, suddenly, gamification is the hot new business concept, with many of the world's most admired companies signing on.

但是之間游戲一個熱門商業(yè)理念許多世界知名公司開始游戲

"Gamification" now motivates many people to live healthier lives, to succeed in their diets, and even to consume less power at home.

如今游戲激勵許多努力使自己生活健康身材保持更好家電使用節(jié)能

Can gamification work for something as big as finding a job?

求職這么嚴肅事情游戲嗎?

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