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crit.

crit.

 英

英漢解釋

abbr.
1.
(=critical; criticism; criticized)

英英解釋

abbr.

例句

Agility also provides Attack Power, and Crit, however, not enough to make it better than Attack Power for the BM Hunter.

敏捷提供攻擊力足以使攻擊強(qiáng)度骨髓獵人

Take advantage of the fact that Crit-a-Cola will also deal Mini-Crits to the Scout as well, quickly depleting the Scout's low health.

利用可樂(lè)會(huì)對(duì)敵方偵查本身造成傷害這點(diǎn)攻擊快速削減

Another crit was that the game play was surprisingly short for the hype generated.

遭到批評(píng)一點(diǎn)相對(duì)宣傳力度游戲通關(guān)實(shí)在

This makes me wonder what exactly the intent is with very poor scaling for crit with a talent like this.

使得知道天賦這么真正意圖什么

Also, with Phil's sudden interest in playing Crit, this will severely cut down on Sasha's PT which makes him expendable.

同時(shí)菲爾突然青睞科里坦頓勢(shì)必會(huì)減少薩沙上場(chǎng)時(shí)間因此可以作為交易籌碼

The impact of this stat has been changed and now balances the mitigation between damage reduction and crit resistance.

這個(gè)屬性沖擊現(xiàn)在已經(jīng)成為傷害減免減免之間一個(gè)平衡點(diǎn)

On use + crit trinkets should be used prior to casting Shadow Word Pain as well.

使用提高飾品應(yīng)該使用之前

A glancing blow may not crit and has a damage reduction proportional to the weapon skill to defense difference.

偏斜攻擊無(wú)法爆擊并且武器技能對(duì)手防御技能降低傷害

The second statement directs all kernel messages of the priority crit and higher to the remote host finlandia.

第二個(gè)語(yǔ)句所有優(yōu)先級(jí)crit或者更高內(nèi)核消息定向一個(gè)finlandia遠(yuǎn)程主機(jī)

The order in which you should look for stats are hit (until capped), damage, crit, haste, spirit, intelligence, everything else.

屬性應(yīng)該注重命中直到溢出),傷害急速精神智力其他各種屬性

Existing Attack Power becomes Agility and Stamina. Armor Penetration becomes Haste or Crit.

現(xiàn)有攻擊強(qiáng)度變成敏捷耐力護(hù)護(hù)穿透會(huì)變成急速等級(jí)或者致命等級(jí)

Devastate damage is also affected by talents and abilities that increase overall damage or crit bons, sch as Enrage and Impale.

毀滅打擊傷害其他增加全局傷害以及致命獎(jiǎng)勵(lì)影響比如激怒以及穿刺

This was most likely done to prevent confusion with the standard Crit boost effect.

這樣可能為了要一般光輝區(qū)別

This list assumes you've already reached the crit reduction cap.

假設(shè)已經(jīng)達(dá)到防爆標(biāo)準(zhǔn)

Like survival with the similar rotation and the very high crit%?

比如同樣輸出循環(huán)生存天賦

With this talent, Arcane power, and ice shards, are my Ice Lance's doing 580% damage on crits?

這個(gè)天賦如果強(qiáng)碎裂能否crit580%傷害

Toxicology - Required . This is a very powerful talent, even with entry level crit chance.

毒物學(xué)-對(duì)于只是入門級(jí)別來(lái)說(shuō)一個(gè)非常強(qiáng)大天賦

Agility and Crit work together to make the best use of the talents and maximize your DPS.

敏捷共同努力使人才最大限度提高存款保障計(jì)劃

Surge of light is now 50% chance on crit instead of 25%.

心靈專注造成致命幾率25%變?yōu)?/c>50%

Agility may provide less Crit than it currently does.

敏捷會(huì)現(xiàn)在提供較少

Glyph of Trueshot Aura: Now increases Aimed Shot crit chance instead of increasing attack power bonus.

強(qiáng)擊光環(huán)銘文現(xiàn)在使瞄準(zhǔn)射擊提高而非提高攻擊強(qiáng)度

Scourge Strike should crit for 200% damage like other DK spell effects.

天災(zāi)打擊其他DK技能效果一樣造成200%傷害

I think it has potential there, but at the same time I also feel like we should get crit scaling without having to spec for it.

這里潛力但是同時(shí)同樣覺(jué)得我們應(yīng)該需要特殊東西可以

What's better: +Spell Hit or + Spell Crit ?

法術(shù)法術(shù)命中哪個(gè)重要

Compared to level 80, we now scale quite well with crit.

對(duì)比80級(jí)現(xiàn)在非常利用

Rain of Fire can crit, enjoy.

現(xiàn)在

Stage 2 also introduces a 3 hit combo 4m AOE called "Rain of Blows" that deals heavy damage with a 20% chance to crit.

第二階段引入一個(gè)3攻擊組合技能,4范圍攻擊效果叫做擊打”,20%幾率產(chǎn)生

In other words, if you have a 5% crit rate, that 5% chance includes misses .

換句話說(shuō)如果5%5%包含未擊中情況)。

As far as crit scaling goes, I'm not sure how I like that being a deep Demonology only approach.

如果存在知道會(huì)喜歡惡魔天賦

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